NADELLA: Xbox Cloud Gaming Has More Than 10 Million Players

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In the opening speech of build 2022 held today, Satya NADELLA, CEO of Microsoft, announced that the number of Xbox cloud gaming players exceeded 10 million The cloud game service, previously known as xcloud, was launched to the public at the end of 2020 after a long public preview.

The cloud game service acts as Xbox Part of game pass is available, especially for ultimate subscribers. Hundreds of games can be transmitted through the cloud. Microsoft even upgraded the back-end last year to make cloud games supported by Xbox series X.

At the build conference today, sataya Na Dell a) revealed the popularity of the company's cloud computing work. By 2022, Xbox cloud gaming has served more than 10 million players in 26 countries and regions around the world. This is an impressive statistic, especially given that the service has been widely used in less than two years.

"We bring Xbox anywhere through Xbox cloud gaming. More than 10 million Xbox players play cloud games in 26 countries and regions," NADELLA said.

So far, it is not surprising that Microsoft has achieved such success in Xbox cloud games. The service works well and can be widely used. Whether through a console, smartphone or computer, this is a similar experience, affordable and almost seamless.

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